Gygan Reign is a multiplayer Unity 3D real-time strategy tower defense game that was my Senior Design Project with 10 other team members. My role on the team was a Concept Artist and Graphic Designer. Working closely with the Creative Lead, Jonathan Ahnert, and the other Concept Artist, Henderson Yan, I developed concept designs, orthographics, and UI mock-ups for the game. I was also responsible for designing promotional materials such as posters, buttons, and a giant banner that was on display in the URBN Center’s lobby for a month. Below are some of my concept sketches to show the iterative process, orthographics of the creatures, and promotional designs.
Here are also some photos of my team at the 2015 Game Design Conference and in our signature Whale House Studios shirts in San Francisco, CA.